The animation studio I ran from 2001 to 2016. Anzovin Studio still sells rigging plugins (such as The Setup Machine 3) and you can hire us to do all the same animation work we used to do, you'll just be getting me and the team as freelancers or as Open Pixel Studios instead of as Anzovin Studio .
The next-generation, spline-based rigging toolset I've been developing with Tagore Smith and Brian Kendall. All the deformation rigs you see on this blog will have been done with Rig Tools. We're hoping to release it as a commercial product in 2018.
A motion graphics, animation, and explainer video studio opened by part of the team from Anzovin Studio.
Frequent collaborator Chris Perry's company. Hopefully you'll see more from us in the future!
If you want to understand how rigging works on a fundamental level you need to be watching Cult of Rig. A whole lot of the way I use callbacks to implement the ephemeral rig concept comes right from Raffaele Fragapane's work.
Having multiple Rigging Raf(f)s has resulted in some confusion. As a general rule, if you don't know which one of us you're talking to, count the fs.
if you want to learn how to rig, you should learn it from people who actually know. These people do!
A new company developing a cloud-based animation production platform and promoting a "microstudio" model of animation production. This may be a perfect fit for my long-term plans for low-cost production.