Just to do Something Bad

A blog about animation, rigging, nonphotorealistic rendering, and the quest for a CG animation process where you work less hard but do something good.

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  • July 2023
    • Jul 19, 2023 Announcing Ephemeral Rigging for the Unreal Engine Jul 19, 2023
  • May 2023
    • May 16, 2023 Ephemeral rigging spotted in the wild! May 16, 2023
  • January 2023
    • Jan 10, 2023 A new year Jan 10, 2023
  • December 2022
    • Dec 12, 2022 Leg component stream Dec 12, 2022
    • Dec 5, 2022 We are such stuff as streams are made on Dec 5, 2022
  • November 2022
    • Nov 26, 2022 Componentized rigging streams Nov 26, 2022
    • Nov 16, 2022 Little Bird nominated for an emmy! (And also you can watch it now!) Nov 16, 2022
    • Nov 8, 2022 We are such stuff as streams are made on. Nov 8, 2022
  • August 2022
    • Aug 29, 2022 Whatever happened to the teenage stream? Aug 29, 2022
  • July 2022
    • Jul 19, 2022 Ephemeral live stream grand finale Jul 19, 2022
    • Jul 12, 2022 An Ephemeral live stream appears from the shadows! Jul 12, 2022
  • June 2022
    • Jun 28, 2022 Ephemeral live stream! Jun 28, 2022
    • Jun 21, 2022 Ephemeral animation stream demo part 3: object interactions Jun 21, 2022
    • Jun 17, 2022 How to polish animation with an ephemeral rig Jun 17, 2022
    • Jun 14, 2022 Ephemeral animation demo part 2 Jun 14, 2022
  • May 2022
    • May 31, 2022 Live ephemeral animation demo May 31, 2022
    • May 24, 2022 Ephemeral streams May 24, 2022
    • May 17, 2022 Little Bird Compositing in Unreal May 17, 2022
    • May 12, 2022 Little Bird premiers at Shortnite! May 12, 2022
    • May 10, 2022 Streaming of Little Bird May 10, 2022
    • May 4, 2022 Watch me pull an alien rabbit out of a hat May 4, 2022
    • May 3, 2022 Pipe Stream May 3, 2022
  • April 2022
    • Apr 26, 2022 Perchance To Stream Apr 26, 2022
    • Apr 19, 2022 Stream Until Your Stream Comes True Apr 19, 2022
    • Apr 12, 2022 The boulevard of broken streams Apr 12, 2022
    • Apr 12, 2022 Runnin Down a Stream Apr 12, 2022
    • Apr 5, 2022 Lucid Streaming Apr 5, 2022
  • March 2022
    • Mar 24, 2022 You may say I'm a streamer Mar 24, 2022
  • January 2022
    • Jan 6, 2022 Here's the Little Bird Presentation Jan 6, 2022
  • November 2021
    • Nov 18, 2021 Little Bird Presentation at CTN Nov 18, 2021
    • Nov 10, 2021 The Return of Anzovin Rig Tools Nov 10, 2021
  • August 2021
    • Aug 19, 2021 Stylized rendering part the first: shadow extraction Aug 19, 2021
  • July 2021
    • Jul 18, 2021 Stylized rendering part the first: smoothed shading Jul 18, 2021
    • Jul 7, 2021 A fully-operational real-time stylized animation and rendering pipeline! Jul 7, 2021
  • March 2021
    • Mar 29, 2021 Our talk from the Animation Exchange is up Mar 29, 2021
    • Mar 23, 2021 Live on Thursday at the Animation Exchange Mar 23, 2021
  • February 2021
    • Feb 25, 2021 Hey, Keyframes, Leave Them Animators Alone! Feb 25, 2021
  • December 2020
    • Dec 7, 2020 Ephemeral Rig System Mark 3 First Look Dec 7, 2020
  • September 2020
    • Sep 13, 2020 Making a Level Sequence act like a shot Sep 13, 2020
  • July 2020
    • Jul 20, 2020 The Problem With Key Poses Jul 20, 2020
    • Jul 9, 2020 Skunk Works Jul 9, 2020
  • June 2020
    • Jun 22, 2020 The Return of Just to do Something Bad Jun 22, 2020
  • January 2020
    • Jan 26, 2020 Rigging buddies Jan 26, 2020
    • Jan 2, 2020 More lessons from Peter B. Parker Jan 2, 2020
  • November 2019
    • Nov 7, 2019 Here's my SIGGRAPH presentation Nov 7, 2019
  • October 2019
    • Oct 9, 2019 Maslow's hierarchy of animation editing tools Oct 9, 2019
  • August 2019
    • Aug 25, 2019 A Modernized Methodology for Magical Mustelids Aug 25, 2019
    • Aug 11, 2019 SIGGRAPH epilogue Aug 11, 2019
  • July 2019
    • Jul 31, 2019 SIGGRAPH 2019 Jul 31, 2019
    • Jul 29, 2019 The hour draws nigh! Jul 29, 2019
    • Jul 1, 2019 Sword cats: leaf attack Jul 1, 2019
  • June 2019
    • Jun 3, 2019 SIGGRAPH Bound Jun 3, 2019
  • April 2019
    • Apr 19, 2019 Why keyframes are bad for character animation Apr 19, 2019
  • March 2019
    • Mar 4, 2019 Further Ephemeral Experiments Mar 4, 2019
  • October 2018
    • Oct 25, 2018 Clip Show Oct 25, 2018
    • Oct 11, 2018 First flight Oct 11, 2018
    • Oct 2, 2018 T-45 minutes and counting Oct 2, 2018
  • September 2018
    • Sep 16, 2018 What even is animation? Sep 16, 2018
    • Sep 7, 2018 I have a new website Sep 7, 2018
  • August 2018
    • Aug 31, 2018 Breakdowns and autokeying Aug 31, 2018
    • Aug 2, 2018 A wild short film appears Aug 2, 2018
  • June 2018
    • Jun 11, 2018 How to interact with an ephmeral rig Jun 11, 2018
  • May 2018
    • May 28, 2018 How to construct a node graph May 28, 2018
    • May 9, 2018 Vidcast on Cult of Rig with Rafael Fragapane and Miquel Campos May 9, 2018
    • May 5, 2018 Joining the Cult Of Rig May 5, 2018
  • April 2018
    • Apr 17, 2018 Rigs are software Apr 17, 2018
    • Apr 13, 2018 An exemplary stylized shading example Apr 13, 2018
    • Apr 10, 2018 Ephemeral Rig Mark 2 Apr 10, 2018
  • March 2018
    • Mar 16, 2018 The animation "core loop" Mar 16, 2018
    • Mar 4, 2018 A Very Long Comment Mar 4, 2018
  • December 2017
    • Dec 27, 2017 Action is his reward Dec 27, 2017
    • Dec 1, 2017 The absolute necessity of onion skinning Dec 1, 2017
  • November 2017
    • Nov 14, 2017 The zBrush Analogy Nov 14, 2017
    • Nov 7, 2017 Return of the Monkey Nov 7, 2017
    • Nov 5, 2017 Hacking the Maya Animation System Nov 5, 2017
  • October 2017
    • Oct 23, 2017 Nuts and Bolts Oct 23, 2017
    • Oct 20, 2017 Everyone loves monkeys Oct 20, 2017
    • Oct 16, 2017 How do we inbetween? Oct 16, 2017
    • Oct 14, 2017 A brief comment on blocking and terminology Oct 14, 2017
    • Oct 10, 2017 What makes a rig "ephemeral?" Oct 10, 2017
    • Oct 4, 2017 Trapped by Keyframe Interpolation! Oct 4, 2017
  • September 2017
    • Sep 17, 2017 The very first post Sep 17, 2017

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